How to turn user stories to prototype in 5 steps.
What do we need to do? – An analysis of end users' needs and their environment.
How to do it? – Rapid low-fidelity prototyping
Let’s rock! – Look and feel
Here comes the beauty – Hi-fi prototype
„What’s the font? Could you move it 2 px to the left?” How to avoid such situations – Documentation, Assets and UX/UI QA in development.
We've already managed to get everything designed, shiny and polished, but how to transform the prototype into an app? This ain’t an easy task, but we’ve found a way to stop developers from asking questions like those in the section title. It’s called Zeplin - a great little tool for transforming the previously created Sketch files into interactive design specs which are clear for developers. Also, during the previous phase, the designer is checking which of the elements should be exported as separeted assets so developers can focus on features instead of cutting out slices from graphic.